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  • "heavenly help" started this thread

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Saturday, June 20th 2020, 3:19am

Suggestion for Merge Servers

Is it possible to merge all servers under one language together?
Til now, even the latest sever have been opened for a few years. So timing difference betwwen servers is not relevant.

By merging together, the game will be more active for both PVP and boss fights.
Just a minor suggestion :)

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Saturday, June 20th 2020, 6:12am

Have you taken into account that if the servers were merged, other users with multiple accounts would lose access to them?

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Kaynie

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Saturday, June 20th 2020, 8:11am

Have you taken into account that if the servers were merged, other users with multiple accounts would lose access to them?


You do not lose access to them. The servers will still exist by themself but being clustered together, so people can play together even if they are from different servers. S1-S15 are already merged and so is S16-S17, so in theory you could have 15 characters on server 1 and 2 on S16 already with 1 account. The server 1 cluster is dead and would need a merge urgently.
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Serenity_ (20.06.2020), DarkNieto (20.06.2020)

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Saturday, June 20th 2020, 9:04pm

Have you taken into account that if the servers were merged, other users with multiple accounts would lose access to them?


You do not lose access to them. The servers will still exist by themself but being clustered together, so people can play together even if they are from different servers. S1-S15 are already merged and so is S16-S17, so in theory you could have 15 characters on server 1 and 2 on S16 already with 1 account. The server 1 cluster is dead and would need a merge urgently.


I understand, I had misunderstood it for lack of explanation, so if I agree with a server merger :thumbup::star:
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Nua

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Saturday, June 20th 2020, 9:10pm

The card data isn't registered under the same names on different servers. So one card that you have under an English name is under a French name on the French servers, German name on the German servers. Someone on the English servers might argue that English is supposed to be the lingua franca so they should only stick to English, but in KaL's case that might not necessarily be true - just consider how even our primary support was actually "on loan" from the German side of affairs.

It is, as it stands, impossible to "triple up" on displays. Card display data is limited and we already have issues with some cards having "extremely long" descriptions. Since they're pulling from static images, it isn't likely that they'll embed a gif or something (Flash Player doesn't even handle that normally iirc, they'd need to do it by animation of some sort, and if that is the case, they'd have to do it with all the cards releasing). The extra work wouldn't make sense to the dev team (if they're operating primarily in Chinese and leave the translation to other parties)


If you're French literate or German literate this may not be much of an issue given that adopting one of the other languages as the primary display language wouldn't affect you (personally I'd prefer French), and many people within the Eurozone are polyglots to varying degrees, but you can't really say "We should merge, let's force people to learn English because we want them to play on our servers!" Similarly server communication and cross timings aren't going to match - a person active during the evening of EU isn't necessarily going to be active during NA's active hours or SEA's active hours. So this isn't a case where just because you add in the servers means that suddenly the active population will surge. PvE players likely won't notice much of a difference. PvP players might end up hilariously shafted if the competition timers were set to match EU players, and the timing for the season matches pops up when they're at work or sleeping. The English servers are already typically swamped with Portuguese/Spanish chat which people do complain about - with a language merged server there might as well be no rules on common language use since that again would be unfair.

It's one thing to merge server groups together with the same language, it's something else entirely to bring all the servers of different languages together. Keep in mind as well that we're now under the 6 month range for Flash Support cut off - Chrome, Mozilla, and various browsers have already finalized their decision on supporting defunct Flash and will helpfully remind you to stop using it.

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  • "heavenly help" started this thread

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Sunday, June 21st 2020, 1:29am

The card data isn't registered under the same names on different servers. So one card that you have under an English name is under a French name on the French servers, German name on the German servers. Someone on the English servers might argue that English is supposed to be the lingua franca so they should only stick to English, but in KaL's case that might not necessarily be true - just consider how even our primary support was actually "on loan" from the German side of affairs.

It is, as it stands, impossible to "triple up" on displays. Card display data is limited and we already have issues with some cards having "extremely long" descriptions. Since they're pulling from static images, it isn't likely that they'll embed a gif or something (Flash Player doesn't even handle that normally iirc, they'd need to do it by animation of some sort, and if that is the case, they'd have to do it with all the cards releasing). The extra work wouldn't make sense to the dev team (if they're operating primarily in Chinese and leave the translation to other parties)


If you're French literate or German literate this may not be much of an issue given that adopting one of the other languages as the primary display language wouldn't affect you (personally I'd prefer French), and many people within the Eurozone are polyglots to varying degrees, but you can't really say "We should merge, let's force people to learn English because we want them to play on our servers!" Similarly server communication and cross timings aren't going to match - a person active during the evening of EU isn't necessarily going to be active during NA's active hours or SEA's active hours. So this isn't a case where just because you add in the servers means that suddenly the active population will surge. PvE players likely won't notice much of a difference. PvP players might end up hilariously shafted if the competition timers were set to match EU players, and the timing for the season matches pops up when they're at work or sleeping. The English servers are already typically swamped with Portuguese/Spanish chat which people do complain about - with a language merged server there might as well be no rules on common language use since that again would be unfair.

It's one thing to merge server groups together with the same language, it's something else entirely to bring all the servers of different languages together. Keep in mind as well that we're now under the 6 month range for Flash Support cut off - Chrome, Mozilla, and various browsers have already finalized their decision on supporting defunct Flash and will helpfully remind you to stop using it.


I think I made it very clear that it still under the same language range, so I never say let merge the English one with French, Germay, ect.
What I simply say is, in English server case, there are currently two clausters, one (S1-S15) is nearly dead and the other (S16-S17)one is quite active, we can merge them together.
The purpose is probably not to attract more new player, but to prevent further loss of existing player.
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Nua

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Sunday, June 21st 2020, 2:30am

It's no longer a question of "can" or "cannot", that's why when you asked whether it was "possible" I defaulted to thinking you were asking whether it was possible to merge different language communities - since that hasn't been asked yet. There have been multiple threads making the same request for a 1-17 merger from multiple people, with generally the same reception. If there's one thing we all should understand, it's that the devs do not read this forum, and communication between this community and the devs is done entirely on a volunteer run basis. They don't have a paid team watching the forum for suggestions or gathering feedback. To begin with, the English servers probably aren't their core customer base regardless of how many whales there are - that's the reality of foreign run games as a service (KaL is borderline a gacha game/mobile game.).

So really the question is a matter of "will they" - not "can they", and at the moment the answer does look to be no (Were it not for Fuerst volunteering, the English community wouldn't even have had patch notes for the last half year). Communication has always been one of the most complicated matters regarding this game and the dev team, and it is to this day, impossible to determine whether they actually care or not to maintain the game long term. If they do, then whatever plan they have they don't care to communicate it. If they don't, well then we can all make a new merge thread every day and it still won't make a difference.

I think we should be realistic and accept that a 1-17 merger is a bandaid fix on top of a hemorrhaging wound. For the initial several weeks as people adjust to the additional 10 - 50 people we should see a bit more activity in our respective time zones (that's mostly if you're PvP - if you're PvE you won't see much change at all). But once that's over, we'll fall back into the same cycle. This was what happened when 16 and 17 merged together, chat blew up for about a few days to a week, then it fell silent, then we went back to the good old "looking for 2v2", "anyone please 2v2", "will feed points for pvp", "league please", "league someone please". Well that and the foreign language rants or the angry rants that some people get into. Most people on the server are generally afk or just leave the moment they see someone with a strong deck show up.

We've hit the point where we can't assert that the 1-17 merger will be any different from the 16-17 merger, because 1-15 is supposedly dead (whereas both 16 and 17 were rather active). So the best case scenario is that however many active players 1-15 has left can arrange for a server transfer - but that's been brought up before as well and we had no feedback on it whatsoever. Every one of these threads that pops up (especially the angry ones where people are threatening to quit) is like shouting out into the void, we literally have no clue if there's anyone listening at all - but with each thread that has no feedback, it's becoming more likely that the answer is no.

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